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RNG vs. guaranteed drops: Re: RNG vs. guaranteed drops

I see, thanks for clarifying that. Right, I usually save him as well, and that does give the player an "unlimited" supply. Though there should be no "correct" solution :-) The game's openness which...

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RNG vs. guaranteed drops: Re: RNG vs. guaranteed drops

Yeah, that stuff used to rain from the sky and Lo's quest was never really adjusted to compensate when it became rarer. So, specifically for some mechanic like this, as in being guaranteed to get a...

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Achievments: Re: Achievments

Don't tempt me to put in weather, lotto results, or stock tickers. Because they'd all do things and it'd be a nightmare to spade. Seriously, don't tempt me, I'll do it! Cheers! Kinak

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Salvage Suggestions: Re: Salvage Suggestions

So when do we reach Clockpunktown? ;)

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Salvage Suggestions: Re: Salvage Suggestions

So when do we reach Clockpunktown? ;) I think the more important question is "who runs Clockpunktown?" :) Cheers! Kinak

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Crazy Zany Item: Crazy Zany Item

An item that changes its image each time you check your inventory to see it.

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Post-Combat Hints: Post-Combat Hints

So, I added a new category of post-combat hints. At the moment they only fires for people with combat hints on and even then quite rarely, basically only if you lose to the same enemy multiple times...

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Post-Combat Hints: Re: Post-Combat Hints

Huh neat! I spent the first little while thinking that they were indeed very rare, only to realize that I had failed to actually turn on the hints (didn't hit save or something?). After that, they...

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Post-Combat Hints: Re: Post-Combat Hints

Thanks for the feedback! Nice that it's written in-world style. Glad you like them, I was super worried about the writing style. First time, I got a message "things might have gone differently if...

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Salvage Suggestions: Re: Salvage Suggestions

Super holowatch could give a glimmering crystal chip when salvaged.

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Time Period vs Permanent Competitive Gameplay: Time Period vs Permanent...

Resurrecting the Suggestions Forum for a discussion of this issue. At the moment, competitive gameplay works in two main ways. Some of it is based on how well someone does over a period of time (speed...

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Time Period vs Permanent Competitive Gameplay: Re: Time Period vs Permanent...

Forgive me, I may not be up to date, and don't even own the royalty item. But isn't subversion testing (and gang web ownership) a relic of deprecated Oldos content? Most modern competitions are...

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Time Period vs Permanent Competitive Gameplay: Re: Time Period vs Permanent...

Honestly, this thought process is already something that goes into every competitive element I put in the game. Sometimes those elements don't work properly (see: OldOS PvP) and sometimes the cycle...

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See all conducts?: See all conducts?

I managed to get the bruiser conduct for the first time (yay!). I can't seem to find the place to see which ones I've gotten so far. Or is that something that doesn't exist (yet)? As a...

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See all conducts?: Re: See all conducts?

You can see your full list of conducts from your player profile. Either by clicking on your name from chat, or by clicking View Player Profiles at the bottom of your character sheet. From there, look...

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See all conducts?: Re: See all conducts?

Congrats! And thanks for the complete answer, Crypto :) Cheers! Kinak

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See all conducts?: Re: See all conducts?

Hah, you're right, there it is. I wouldn't have thought of clicking "View Player Profiles"… That section (on the player profiles) lists the same things as the character sheet (slag resets, etc.), plus...

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Collections Discussion: Collections Discussion

Hi, everyone! I saw on twitter that there was an update, so I'm briefly around again. I'm hoping to be back more frequently in September/October, but that's another matter. In the form of an...

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Collections Discussion: Re: Collections Discussion

I like the idea of adding images. Further wishes include ability to define shelves for particular sets of items and ability to destroy items it (forbid we ever commit to anything).

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Collections Discussion: Re: Collections Discussion

Thanks for dropping these all in one place! It's not something I intend to drive into right now, but when the inspiration strikes, it'll be nice to have a wish list. Cheers! Kinak

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